Adding a Node Editor to my visual scripting plugin!

Hello everyone!

This is a small devlog/showcase, I’m not sure if I’ll make another one.
But I’d like some feedback and ideas, here.

So, I already have a visual scripting plugin, EventBlocks and it currently has a scripting engine like Scratch.
But I’ve realised I could make two engines in the same plugin.
And, I’m making a node editor to my plugin as an alternative visual scripting engine.

Here’s some pictures:
image

image

It currently doesn’t have many features. It doesn’t even compile to lua yet.

But I’d like some feedback, about the design of the nodes, what could I improve.
Also I’ve never used Unreal’s Blueprint or Unity’s Bolt. So if you know a feature that could be useful for EventBlocks’ Node Editor as well, please share it in the replies.

Have a great day!

9 Likes

Quick update!
I’ve made if statements working!

2 Likes

Great! I like node editing a lot more than the one that scratch has personally. I find it easier to use haha

Maybe add curves to the lines, that would definitely make it look nice. However it may require lots of frames, so I am unsure as some scripts can be very complex :confused:

are we gonna be able to make blocks in the future?