Hey
I was wondering if anyone could help me, I’ve imported a mesh into Roblox, and I obviously know that you can add a texture via the mesh properties, however, I am wondering if it is possible to just add a normal texture to let’s say the left face but have it wrap around the front of the face, completely, without leaving any gaps.
For example, I have a human mesh face & I just want to add a texture to the front of the face so that I can change the transparency etc, I add a texture but it doesn’t wrap around the nose. The nose obviously comes out further than the face, the texture doesn’t go at the side of the nose. The texture looks fine from a front point of view, but you move to the side and you can then see the mesh.
I am wondering whether there is some setting that can be enabled in 3D modelling software to help achieve this?
Any help would be appreciated! Thanks!