Adding an AudioListener to CurrentCamera resets the AudioInteractionGroup

Hello.
As stated in the title, when I add an AudioListener to CurrentCamera, the AudioInteractionGroup is not set properly.
Cloning a preconfigured AudioListener resets it, and setting it in LocalScript does not reflect it.
Please let me know what is the best approach in this case.

Self resolved.
It seems that AudioListener is generated by itself on Roblox side.

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