Hello
I am making an fps!
I need help because I can’t figure out how to add bobbing!
Script:
local camframe = game:GetService("Workspace").CurrentCamera.CFrame
script.Parent.FakeCamera.CFrame = camframe + camframe.LookVector * -0 + camframe.UpVector * -0 + camframe.RightVector * -0
local rotation = workspace.CurrentCamera.CFrame:toObjectSpace(lastCameraCF)
local x,y,z = rotation:ToOrientation()
swayOffset = swayOffset:Lerp(CFrame.Angles(math.sin(x)*mult,math.sin(y)*mult,0), 0.1)
script.Parent.FakeCamera.CFrame = script.Parent.FakeCamera.CFrame * swayOffset
lastCameraCF = workspace.CurrentCamera.CFrame