I have a question about the use of chat filter on Roblox. I’ve noticed that the current chat filter doesn’t catch certain inappropriate content written in the Hebrew language. As a responsible developer, I want to ensure a safe and enjoyable environment for all players.
To address this issue, I’ve come up with a solution using the Google Translate API. When a player sends a message in Hebrew, my script translates it to English using the Google API, applies the Roblox filter, and then translates it back to Hebrew if it passes the filter. This way, I aim to maintain a safe space for everyone while also allowing the use of Hebrew language.
I would like to know if this approach is allowed according to Roblox’s terms of service and community guidelines. I really want to release this in an active game I have, but I understand the importance of compliance and want to make sure I’m following the right path, I’m not trying to get banned by automod.
Technicly I did not add custom words or modified the filter itself, just translated it to make it supported, but If anyone has insights or information about this, I’d greatly appreciate your input.
please know that this is a private game with my friend, im not planning on releasing it like this (with the parts) this is just to show you the behind the scenes
I Highly Suggest Not To
But Its allowed.
Theres risk of people swearing in the chat which bypasses roblox chat filter and I don’t think anyone wants to risk it.
I mean, If you are really confident then you can do so.
I’m afraid you didn’t read my post fully, as i’ve explained the chat filter doesn’t apply for 100% of languages in existance, and this uses google translate API to apply a chat filter to ALL languages in existance!
without this it bypasses.
for example if you swear in arabic in games, it will work since the chat filter doesnt support arabic, and this fixes that problem.
but the question is will the automod ban me when it detects changes in the filtering script?