Game with almost 500k daily active users yet immersive ad events do not seem to be firing.
Tested myself in a blank baseplate under the same experience (in-game), OnAdEvent
doesn’t seem to fire.
print("starting adgui")
workspace:WaitForChild("Billboard").AdGui.OnAdEvent = function(eventData)
local AdEventType = eventData.AdEventType
local PlayerId = eventData.PlayerId
warn("AdGuiResult",PlayerId,AdEventType)
end
print("adgui loaded")
Expected behavior
It should be firing any of the following events so that we developers can reward players who watch ads within our experiences.
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