In my game, I have a mop tool that players are able to use to mop up spills that spawn at a random interval. I have a set tool grip for the mop that works fine with R6 and a set R15 height. The problem I’m having is depending on the height setting a user chooses, the mop could either be too low to the ground, or too high off of the ground.
How can I get the height of the player, and adjust GripPos.X of the mop accordingly so that it will be the same distance from the ground no matter what height scale the player uses?