Hello fellow developers,
I’m currently working on a character editor tool where I have a camera that utilizes the ‘Attach’ CameraType. However, I’m facing a challenge in adjusting the ‘Attach’ property to make the camera attach to the front of the character instead of the back.
I’ve tried modifying the CameraOffset property of the character’s HumanoidRootPart, but it doesn’t provide the desired result. The camera ends up attaching in a position that doesn’t align with the front view of the character.
I was wondering if anyone has encountered a similar issue while working on a character editor and found a solution or workaround to achieve the desired effect. My goal is to have the camera attach to the front of the character while preserving the character’s orientation.
If anyone has any suggestions, insights, or code snippets related to adjusting the CameraType ‘Attach’ for a character editor, I would greatly appreciate your input. Thank you in advance for your assistance!