Recently the new feature was released that now scales multiple parts and models, which I have been longingly anticipating as I was previously relying on a plugin to resize models. Although this is an amazing feature, I do think that it should be adjusted accordingly to make resizing multiple individual parts easier…
What I essentially mean by this is that you used to be able to select multiple parts, or ungroup a model, and could resize the part, say, lengthwise as you please since there where multiple selection boxes. Now instead it forces you to resize/expand the entire selection as a whole rather then simply allowing you to adjust the individual sizes, which is very irritating when making things like docks, resizing walls, or adjusting certain parts of models. Now you must individually select each and every brick one by one to resize them accordingly, this severely slows down the pace of building.
gif for reference: https://gyazo.com/e549f37650a415deada2e1a7a4de08f7
My suggestion and feature request would be an option to toggle on the ability to resize either the entirety of selected parts, or break it up and give the option to individually resize the parts as before. Something as simple as a toggle bind like what we have for local/global object mover.
A second suggestion would to simply make two separate tools, the original scale tool, and this new model/multi-part scale tool.
I think with giving the original option on top of the new one will benefit builders ability to work faster when it comes to both needing to resize multiple parts to different lengths, or resizing multiple parts and models as a whole. Because let’s face it, needing to now click every part and resize them one at a time rather then having multiple resize selection boxes is a pain https://gyazo.com/7c54c889abef10fe7dcac763416be9e9