and the loaded asset is literally just a warning in the console to say that its not finished
“Thanks for using Rodmin! Please keep it in your game as it will soon auto-update to actually work when it’s done! It would mean the world to me.”
i don’t understand why ive got banned since literally nothing could trigger the moderation except if they think its a scam which it’s not
if someone could tell me why it gets moderated and why hd admin, kohl’s and adonis doesnt?
I think it’s unfair that Roblox is taking action on module uploads. I uploaded the Adonis MainModule, but it was translated into Spanish, and they banned it for “misuse of Roblox systems”
Ok so apparently every update will take it down. There is actually no reason for that to happen but I dont plan on updating it anytime soon except the main module it loads (which doesnt get banned)
I hate that even the bot and the support team refuse to answer as if they were human, since the bot rejected my first appeal minutes after receiving it. Are they really going to continue implementing this?
I literally appeal without any reason as it is optional.
I guess Roblox thinks since we use the word “admin” we’re taking HD Admin or another admin panel and adding a malware inside, so they automatically flag it.
But it’s weird the actual moderators don’t accept your appeals.
I sent the appeal again, this time without giving any apparent reason… Let’s hope they approve it
I don’t think it’s fair that the uploaders of the original system don’t get any penalty for uploading it, and that those who simply want to edit, re-upload or translate it have to face consequences just for wanting to do an act of “good faith”
I had to update the model and guess what? Taken down again.
I think roblox should let anyone upload models and only make other people able to see it if it has been approved by actual moderators.
Why us and not HD Admin? Its the exact same thing
I HAVE FOUND THE SOLUTION! (thanks to @pumpkyrofl)
Apparently, Roblox AI flags automatically if your code has either insertservice’s loadasset or require() with an id. Except that it is bypassable!
If you do this, then it will work!
Roblox, if you see this, if you plan on banning this post, at least fix your AI.
local script = { Module = 6969 }
require(script.Module)
Of course, if you need script.Parent, then set it back like this: