Adonis anticheat question (maybe adonis checks ur CorePackages or other internal services)

how the heck adonis anticheat got CoreGui contents???
"๐’ฏ๐’ฝ๐‘’ ๐’œ๐’น๐‘œ๐“ƒ๐’พ๐“ˆ ๐’ถ๐“๐“Œ๐’ถ๐“Ž๐“ˆ ๐’ธ๐’ฝ๐‘’๐’ธ๐“€๐“ˆ ๐“Ž๐‘œ๐“Š๐“‡ ๐’ธ๐‘œ๐“ƒ๐“‰๐‘’๐“ƒ๐“‰๐“ˆ ๐‘œ๐’ป ๐“‰๐’ฝ๐‘’ ๐’ž๐‘œ๐“‡๐‘’๐’ซ๐’ถ๐’ธ๐“€๐’ถ๐‘”๐‘’๐“ˆ.
//๐’œ๐’Ÿ๐’ช๐’ฉ๐ผ๐’ฎ// ๐’ž๐‘œ๐“‡๐‘’๐’ซ๐’ถ๐’ธ๐“€๐’ถ๐‘”๐‘’๐“ˆ ๐’ฏ๐‘…๐’œ๐’ž๐ธ_๐’ž๐ป๐ธ๐’ž๐’ฆ_๐ผ๐’Ÿ: ๐ธ๐’ณ๐’ซ๐ฟ๐’ช๐ผ๐’ฏ๐’Ÿ๐ธ๐’ฏ๐ธ๐’ž๐’ฏ๐ธ๐’Ÿ:

๐’ฏ๐‘…๐’œ๐’ž๐ธ: ๐’ž๐‘œ๐“‡๐‘’๐’ซ๐’ถ๐’ธ๐“€๐’ถ๐‘”๐‘’๐“ˆ.๐’ซ๐’ถ๐’ธ๐“€๐’ถ๐‘”๐‘’๐“ˆ._๐ผ๐“ƒ๐’น๐‘’๐“.๐น๐ฟ๐’ฐ๐’ณ๐’ฐ๐’ฎ_๐’Ÿ๐’œ๐’ฏ๐’œ.๐“ˆ๐‘’๐“‡๐“‹๐’พ๐’ธ๐‘’.๐’ž๐‘œ๐“‡๐‘’โ€ฆ"
my friend got kicked for no reason

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Adonis canโ€™t access CoreGui directly, but it might detect exploit traces from UI changes. If no exploit was used, itโ€™s likely a false positive or strict anti-cheat settings, should check Adonis settings, whitelist CoreGui elements, or adjust detection sensitivity.

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how do i also check traces of ui exploits?
maybe large memory spikes or smth?

I think you can check F9 (Memory Tab) for CoreGui spikes and scan for unusual UI elements. If something pops up, it might be an exploit.

for _, v in pairs(game:GetService("CoreGui"):GetDescendants()) do
    if v:IsA("ScreenGui") then
        warn("susp ui detected:", v:GetFullName())
    end
end
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thank you for this, this is a solution.

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thx!
:))
:))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

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