Hello guys, I am having trouble on this:
--[[
SERVER PLUGINS' NAMES MUST START WITH "Server: "
CLIENT PLUGINS' NAMES MUST START WITH "Client: "
Plugins have full access to the server/client tables and most variables.
You can use the MakePluginEvent to use the script instead of setting up an event.
PlayerChatted will get chats from the custom chat and nil players.
PlayerJoined will fire after the player finishes initial loading
CharacterAdded will also fire after the player is loaded, it does not use the CharacterAdded event.
service.HookEvent('PlayerChatted',function(msg,plr)
print(msg..' from '..plr.Name..' Example Plugin')
end)
service.HookEvent('PlayerJoined',function(p)
print(p.Name..' Joined! Example Plugin')
end)
service.HookEvent('CharacterAdded',function(plr)
server.RunCommand('name',plr.Name,'BobTest Example Plugin')
end)
--]]
server = nil -- Mutes warnings about unknown globals
service = nil
return function()
server.Commands.HostCommand = {
Prefix = server.Settings.Prefix; -- Prefix to use for command
Commands = {"host"}; -- Commands
Args = {"player"}; -- Command arguments
Description = "Make a player a host."; -- Command Description
Hidden = false; -- Is it hidden from the command list?
Fun = false; -- Is it fun?
AdminLevel = "Moderators"; -- Admin level; If using settings.CustomRanks set this to the custom rank name (eg. "Baristas")
Function = function(plr,args) -- Function to run for command
--dont edit--
for _, player in pairs(service.GetPlayers(plr, args[1])) do
-- ---------------
if player then
do
print(player)
local val = script.Host:Clone()
val.value = true
val.Parent = player
print("value created")
local ServerScriptService = game:GetService('ServerScriptService')
local ChatService = require(ServerScriptService:WaitForChild('ChatServiceRunner'):WaitForChild('ChatService'))
local speaker = ChatService:GetSpeaker(player.Name)
print("stats created")
speaker:SetExtraData("Tags", {TagText = "HOST", TagColor = Color3.fromRGB(0, 255,0)})
speaker:SetExtraData("ChatColor", Color3.fromRGB(0, 255,0))
server.RunCommand("notify", player, "You have been made a Host.")
server.RunCommand("n", player.Name.." has been given host permissions.")
end
end
-----------------
end
end
}
end
The thing is that it is throwing me a “Unknown error” via adonis admin, when I check in-game console it just prints the first player, aka print(player)
it makes me think that the error is right after it but when I either create the value via script or have it a child of the script, it still dont works and the console throws no errors either, anyways can help me?
Adonis admin by @Sceleratis