Adornee only server side when changed

I have tried to recreate Pls Donate and I have ran into problems with the adornee. It isn’t showing on the client sides but only the server sides. This is a very large issue as it is makes the game obsolete.


All help appreciated

Theoretically one of the ways to solve it would be sending a RemoteEvent fire to all clients (Remote:FireAllClients(…)) and do the adornee stuff there.

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Are you setting the “Adornee” property after the “Parent” property? If so switch the order.

you havent said anything besides the error you’ve got, could you specify the script?

Why is everyone making a “pls donate” game? Like literally you’re not going to magically create a community.

I was the first one to make a “pls donate” after the original game (which i made in 24 hours) and guess what?

I’ve only got 80 visits and thats it, while other games that are a bit worse than mine earn thousands of robux and visits. (i really need help lol)

Anyways on topic, you should put the surface gui on every stand and then put the buttons when the user claims it instead of using Adornee.

Hello, when you are setting the adornee, where is the surface gui parented? If it is on the serverstorage that would explain why it is not replicating to other clients.

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I’m making this for a client of whom is paying big bucks. Anyway, I have made it be adornee’d to the Part through every players PlayerGui. That way, it works for everyone!

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