Adornee SurfaceGui

Hi, i want to make a CarSpawner that changes for every player based on which team they are in.
So a civilian carspawner can spawn a police car when the player is in the police team.
But i have one problem.
Is it possible to have multiple adornee’s with the SurfaceGUI?
And so no is there a work around for it?
I need adornee’s because the cliënt can’t interact with buttons in a SurfaceGUI when they are not in the StarterGui.
(Sorry if my English is bad i am not from the US or UK)

Just fire individual clients from a server script and handle the “Adornee” properties accordingly for each client.

Thanks for helping i solved the problem!