Advanced F3X Tutorial

I’ve been using F3X since 2015 or 2016 and I’m actually extremely decent and advanced at it but I’ve seen such creative and much more detailed builds than mine and there aren’t any tutorials or guides for people who are already vastly familiar with F3X. I’ve seen no youtube videos or any forums about this kind of thing so I thought I would just put it out there.
How would I become better than I already am?
Builds I’ve created:
image

I don’t exactly know how to explain what I’m aiming for but there are so many amazing and detailed builds out there and I feel as if I’m just not quite there yet.

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i think you’re already amazing! i’ve also used f3x since 2015. here are ways you can become better than you already are, even though you’re already really good.
-look at speedbuilds, like cafune7’s. she uses f3x and starts off with big parts to form the layout of her build and keeps adding details until it turns into a masterpiece. slow the video down and see what she does to make her buildings pop.
-make sure you’re scaling right, personally I think smaller builds look better and more detailed and your building looks really big compared to your avatar. use dummy rigs to see if your building is proportionate to your avatar.
-use new textures that are not strictly from f3x, using textures that are not from roblox tend to make the building look more realistic. i find that the plugin “texture decal” helps a lot and makes building easier.
-use reference photos
-use wedges in your work
-work on lighting, lighting is very important
-with the f3x tool, if you want to make realistic small models use the mesh thing and scale parts smaller
-add meshes to your build, if you don’t know how to make them use mesh kits from the toolbox
-add more things to your building, like vines, rocks, anything that adds realism to it
-use the increment 0.1 or 0.05 in F3X, don’t use anything like 0.0001 unless it’s absolutely necessary, it makes your work look sloppy

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