Adventure Forward 1: The Blue Stars Patchnotes

These are the patch-notes for this fanversion of Adventure Forward: Star Savior.

I started logging these on 3/5/23 (MDY), but the game was made much earlier.

It is recommended not to look through these unless you have 100%ed the game.

V9.0.1

V9.0.1 - 4/1/24 - 198 Stars - Pathway Patch

Patch time!

  • Fixed the broken vent back from the Bounce Berry chamber of the bunker.
  • Fixed a broken Battery Mountain data loss thing.

Ok have fun bye!

V9.0

— MAJOR UPDATE - V9.0 - 4/1/24 - 198 Stars - Quit Buggin! —

April Fools! We made a massive bonus level with a fully-fledged storyline! We really got you there, didn’t we?

A project by bbroted and myself (Crate). Though a poster was made by Celestial_Archivist, and some insight came from Carl_Lenn.

  • Added a new bonus level, Infested Pathway.
    • Added a new character, John Bugman!
    • Added several new bug types.
      • Added the Termite.
      • Added the Bubble Bug.
      • Added the Pepper Bug.
      • Added the Berry Bug.
      • Added The Almighty. (Thanks to Carl for recording the voice lines for this fella.)
    • Added tons of new stats to bugs, such as bounce height and regening on death (only some can do this).
    • Added like 10 minutes of gameplay minimum. (What the scallop)
    • Added like 90 billion mushroom types (3).
    • This update features a ton of content that we didn’t log, just play through the level for yourself! It’ll always be there. John awaits you.
  • Added a new system for dialog on part hit.
  • Added the ability for looseplatforms to be moving or rotating.
  • Looseplatforms now respawn on death instantly (probably buggy my code for this isn’t that good I think).
  • Removed a ton of bad stars to make way for the Infested Pathway stars.

This level started out as a joke, it got too big.

Part V of Controit’s Trials is still in the works! It’ll take awhile longer, though. I spent most of my energy on this update for the past month or so.

I think the real Infested Pathway was the bugs we made along the way.

“Thanks for visiting my farm!” -John

V8.0.2

V8.0.2 - 11/26/23 - 198 Stars - Archive Patch 2

Another patch update.

  • Fixed the W3 blue that was added in 8.0.
  • Doors in the hotel have collision now (and are less parts)
  • Fixed the ice in Snowstorm Citadel not killing you.
  • Fixed a faulty checkpoint in Light of the Sky that kinda softlocked you.

Ok now REALLY back to 9.0

V8.0.1

V8.0.1 - 11/25/23 - 198 Stars - Archive Patch

Just a small patch.

  • Fixed W2 archive blue so it’s possible now.
  • Fixed trees in Light of the Sky.
  • Recoded splash text in dev console.
  • Actually, fixed the Needs a Fence star (i think).

Ok back to 9.0

V8.0

— MAJOR UPDATE - V8.0 - 11/24/23 - 198 Stars - Controit’s Trials IV - Reawakening —

Before we look at the future of the future, we need to look to the future of the past.

Part 4 of 6.

Carl Lenn worked on this one too.

  • Optimized W3 quite a bit.
  • Fixed z-fighting all over w3.
  • Teleporter to volcano is now cave-like.
  • Fixed container hitboxes in the steel area of w3 (should be lighter on performance too?)
  • Changed sand color in w3.
  • Windows on the outside of the hotel now go inwards into the wall, not outwards.
  • Changed some hotel visuals. This includes a lower part count in some areas.
  • Visual changes to steel area in w3.
  • Fixed the floating of every single platform in that yellow in w3 that I forgot the name of.
  • Fixed tons of bugs in citadel caused by optimization update (sorry).
  • Detailed w3 some more.
  • The one set of saws in the entirety of w3 now still kills you if you have forcefield.
  • Completely removed the old Archives hub and built a new one from the ground up.
  • Fixed a typo in Vintage Archive’s name.
  • Added Controit dialog for each number of archive stars collected possible.
  • Fixed the coloring on Controit’s head (finally).
  • Rewrote several details of current Archives in order to better fit with the current plan for Controit’s Trials PT5 and PT6.
  • Disabled emote wheel.
  • Added alignment keys.
  • Fixed Ice Lake caves tides and temporarily moved a red coin until ice bully bots are back.
  • Added start of game prints, and 4 random messages that can appear in prints on join (more soon).
  • Added more detail to some parts of W2.
  • Changed a bit of trap town.
  • Completely recoded star index star images.
  • Adjusted the Stratosfear bossfight.
    • Fixed the bug where the fight won’t end due to a lack of damage being done.
    • Changed up several attacks.
    • Made the last few phases more intense (new attack patterns).
  • Completely remade Light of the Sky from the ground up.
    • Changed song.
    • Added new Light Essence mechanic.
    • Added LightGate mechanic.
    • Added Bounce Bubbles.
      • Added jump bounce bubble, shoots you up.
      • Added dash bubble, shoots you to the direction you face.
    • Added forest ruins section (essence).
    • Added cloudy ruins section (linear).
    • Added a lil ending building and island.
  • Added a new NPC in Trap Town.
  • Fixed some visual bugs in Maytown.
  • Optimized the game a little more. (Update is still a net negative, will look into other optimization tactics).
  • Added a little bit of a path to a Star Shard that didn’t really have one.
  • Nerfed some unfair jumps in Starflake Islands.
  • Rewrote some of Claud’s dialog.
  • Changed the order of the numbers in the clocktower (this was a personal issue I’ve had for a while).
  • Fixed bug with mute music button.
  • Changed a lot of Archives.
    • W1 archive has been extended and given checkpoints.
      • W1 archive blue has been moved.
    • W3 archive has been extended at the start, and also given checkpoints.
      • W3 archive blue has been moved.
    • W4 archive has had its dash pepper put later in the course, and its conveyors have increased in speed by 2x.
    • W5 archive has been extended and given checkpoints.
      • W5 archive blue now exists (from old light of the sky).
    • W6 archive star has been changed to purple.
    • Dream archive has been majorly untouched, with only some slight visual changes.
  • Fixed z-fighting in Fork in the Road.
  • Added the ability for us to blacklist star ids.
    • Removed all Archived Stars from players, they can be reobtained.
  • Added (wip) controller support. This is for testing before we go for full console support.
  • Added a secret.
  • More i forgot

And that’s pt4. Big thank you to everyone who shared their criticisms with archives, and just the game in general. If you have any criticism, viable or not, send that to me asap so I can take it into account for future updates. The reason this update was so expansive is because of how much feedback I was given, and I wanted to try to include all of it I could.

“Don’t seek me out.”

Cya in pt5.

V7.3

V7.3 - 10/9/23 - 198 Stars - Now we’re cookin!

This update is dedicated to Blueband Broth, the best broth out there.

  • Added a new song by celestial_archivist, Dew (the melting forest theme).
  • Added a new challenge exclusive skin (beta): 2nd Star Savior.
  • Added the ability for me to vary volume levels for each song.
    • Spire is 2x louder.
    • The Starflake Islands is 1.5x louder.
    • Reverie is 1.2x louder.
  • Added a bit of detail to the geometry around Frossile.
  • Changed Melting Forest a bit visually (Snow & Water).
  • Added dialog to Islands Claud if you have every Starflake (Him disappearing was a bug.)
  • Added smooth FogChanger functionality.
    • Made fogchangers on Shadow Hill smooth.
  • Added more decoration around Woodwind Secret… Wait, that’s always been it’s name? That’s a interesting choice.
  • Changed Woodwind Secret’s name to Woodwind Valley.
  • Extended the Blue Star in Lead Canyon.
  • Redecorated Lead Canyon a little.
  • Readded the song Power Fantasy to the Fork in the Road.
  • Expanded the Library in Trap Town.
  • Nerfed a few parts of The Starflake Islands that needed it. (Should be fairer, but still hard.)
  • Added assist mode protection to Clauds Pet Bug.
  • Fixed some typos.
  • Fixed z-fighting in Ghost Pepper Temple.
  • Fixed z-fighting in Buoy Bounce.
  • Replaced the Far on the Edge blue in Trap Town.
  • Added several new books to the library.
  • Remade the path going into Trap Town to be smoother.
  • Made Trap Town’s area called Trap Town instead of ???.
  • Added another bridge to Frossile to make it feel more segmented.
  • Added boxes to The Crib.
  • Made obtaining a strike on the Bonus Cabin roof extremely difficult.
  • Fixed a few visual bugs with Maytown.
  • Moved the cases in the Tutorial Center slightly.
  • Added a few secrets.
  • Made it much harder to fall on a checkpoint in Doom Room or Dream Archive.
  • Optimized the game a lot. (More will be done in the future.)
  • Buffed Cyalm.
  • Nerfed Voixer.
  • Buffed Stratosfear.
  • Nerfed Shattered Stratosfear. (Slightly)
  • Changed Ulipse to recharge faster, but only have 1 platform.
  • Changed Mino to have more platforms, but have them recharge very slowly and last short.
  • Buffed Ixol.
  • Buffed Tim. - True Form.
  • Tim now takes 175 stars to unlock, from 150.
  • Tim. - True Form now takes 180 stars to unlock, from 151.
  • More i forgot

Now you too can learn to cook with powerful delicacies.

There are several bonus levels on the way, so stay tuned for those!

V7.2

V7.2 - 9/25/23 - 198 Stars - Bookworm

This update is dedicated to books. I like books. Reading is fun.

  • Fixed star requirements for index worlds. (Some are temp)
  • Added a Library to Trap Town.
  • Added a few new NPCs to Trap Town.
  • Added 2 books to Trap Town.
  • Revamped the Mineshaft blue into the Locked Up blue.

Is this the return of daily updates??? No.

V7.1

V7.1 - 9/24/23 - 198 Stars - Safewater

This update is dedicated to Harold.

  • Patched several bugs and fixed oversights revolving The Starflake Islands content.
  • Revamped Sewer System blue in Trap Town
    • Added a few new NPCS.

This was just a bug fix update but I decided to add something small.

V7.0

— MAJOR UPDATE - V7.0 - 9/22/23 - 198 Stars - Eyes Land —

This update is dedicated to Carl Lenn. Even if he isn’t actively developing anymore, he’s changed the game forever, and continues to change it in other ways.

  • Added a new expansion to Frossile. The Starflake Islands. I’ve been hinting at this one since 5.1, but I never expected it to get this big!
    • Added 10 Star Shards.
    • Added Ice Roll Track Starflake.
    • Added Conveying the Change Starflake.
    • Added Frossile Ravine Starflake.
  • Changed Shadow Hill in Maytown.
  • Added 3 new conveyor types.
    • Stone Conveyors that physically move.
    • Switch Conveyors that switch conveying direction.
    • Button Conveyors that change direction after a button press.
  • Added Star Shard system.
  • Added a system to only have Islands stars appear after you first enter Islands.
  • Added tons more Claud dialog.
  • Tweaked each Frossile level a little bit.
  • Added a way back into Fork in the Road from Frossile.
  • Added the “Baby boy!” badge.
  • Added a new bug… type?
  • Added the Cyalm assist skin.
  • Added very special messages everywhere that uses MessageChangers for Tim. - True Form.
  • Changed a Blue Star in Frossile Town.
    • Added the upstairs room of the Bonus Cabin.
  • Added a new song.
    • Starflake Islands, by Celestial_Archivist.
  • Added Controit dialog to Starflake Road.
  • Added dialog to a few NPCS that didn’t have it.
  • Added several new NPCS.
  • More i forgot

Weekly updates were paused for this one. It’s hard to develop solo when Frossile is so built around 2 people working on it, but I’m incredibly thankful for the support from everyone on and off the team for guiding me through this development (Yeah, I solo deved this one). I’m not sure when I’ll start back weeklies.


V6.4

V6.4 - 9/2/23 - 194 Stars - Desert Life

This update is dedicated to the infinite passage of time that cannot be stopped no matter how hard you try.

  • Revamped several W2 and Maytown blues! (Some Maytown ones are still unfinished, and one I don’t like the revamp for.)
  • Added a new Trophy to W2.
  • Revamped the trophy room.
  • Added a challenge exclusive (beta) assist skin, Solgon.
  • Added the checkpoint ability.
  • Added lotsss of World 2 deco.
  • Added a few new npcs.
  • More i forgot

Next week’s update is gonna be 6.4.5. Just gonna add some small stuff, nothing big, sorry! (My school starts back up so I want to take that week slow on dev)

V6.3

V6.3 - 8/24/23 - 194 Stars - ShroomTunes

This entire update is dedicated to the mushroom I bought for my avatar.

  • Added back TONS of songs!
  • Added LOTS of mushrooms in areas that needed them.
  • Added a new Trophy, check around World 1.
  • Extended Chasing Sewerfalls.
  • Added sewer wave mechanic.
  • Added 3 assist mode skins, Syndim, Tim, and Tim - True Form.
  • Completely removed and replaced Infested Pathway with Axe Caves.
  • Revamped every Blue Star in W1 (yeah).
    • Axe Room looks completely different and doesn’t have axes clipping through walls.
    • A Long Path of Honey has been completely removed and replaced with The Bug’s Secret.
    • Beach Day has been completely removed and replaced with Floating in the Wind
    • Corner-turner has been extended to go higher into trees, and has been given the new name Higher We Go
    • Eroding Away has been completely removed and replaced with a new puzzle star (including the first ever use of the Blue Star Ball), Cross That Bridge.
    • The Giant Tree has had its gameplay extended.
    • Branching Off has been extended to go up into a tree.
    • In Plank Sight has been extended to go into the stump area using a spring.
  • Added tons of decoration around W1.
  • Readded the double axe spinner in W1.
  • Balanced a lot of W1.
  • More i forgot

No new Stars this update, sorry! I’m focusing on improving existing Stars instead of adding new ones.

V6.2

V6.2 - 8/18/23 - 194 Stars - The Fart Update

First weekly update! Hell yeah!

  • Several bugs fixed.
  • Buffed Shattered Stratosfear.
  • Added a new theme for Frossile Tower.
  • Made conveyors in W4 Archive accurate.
  • Extended Light in the Dark Blue Star in Shadow’s Dream.
  • Fixed several typos.
  • Added a new trophy, I won’t say its exact location, but I will say it’s in W3.
  • Changed Archives? to have a dark grey background.
  • More that I probably forgot.

Went a little overkill on features for an update that took under a week to make, but oh, whatever!

V6.1

V6.1 - 8/12/23 - 194 Stars

  • Added Yawgate.
  • Balanced a bunch.
  • Fixed a lot of bugs.
V6.0

— MAJOR UPDATE - V6.0 - 8/12/23 — Rewrite —

All of this text is under spoiler in case you wish to play this update blind, which is recommended.

This update is a sort of rewrite for The Archives, it’s recommended to play The Archives fully again.

193 Stars

  • Completely revamped train station hall.
    • Controit’s Present isn’t a free Star anymore.
  • Controit now appears at the ending or midpoint of every archive.
  • Added MANY Assist Mode Variants
  • Added a new archive.
    • Rite of Passage isn’t a free Star anymore.
  • Fixed all known instances of incorrect gendering of Stratosfear.
  • Fixed several typos.
  • Added area changing UI.
  • Buffed star gate requirements.
  • Extended Valley of Sand star.
  • Added several mechanics for later updates.
  • More I forgot to log.

V5.1.2

V5.1.2 - 7/6/23 - 186 Stars

  • Fixed glitchy rotating objects.
V5.1.1

V5.1.1 - 7/6/23 - 186 Stars

  • Fixed stratosfear mode sounds.
V5.1

V5.1 - 7/6/23 - 186 Stars

  • Added a title screen.
  • Added 9 save files.
  • Added tons of blue stars.
  • Added back stratosfear mode sounds.
V5.0

— MAJOR UPDATE - V5.0 - 7/1/23 — Melting Out —

All of this text is under spoiler in case you wish to play this update blind, which is recommended.

This is by far the largest, and the most ambitious update ever for this game. I think we need another break.

173 Stars

  • Added a new town, Frossile.
    • Added 6 new levels in Frossile, most with 8 red coins.
      • Added Melting Forest.
      • Added Frossile Peaks.
      • Added Flooded Outpost.
      • Added Ice Lake Caves.
      • Added Frossile Tower.
      • Added Snowstorm Citadel.
    • Added Starflakes.
    • Added the Bonus Cabin.
    • Added Frossile Ending.
  • Added 2 new Bonus Levels.
  • Added several new mechanics
    • Added snow bugs.
    • Added Ice Bully Bots.
    • Added a new powerup, Molten Mango.
    • Added ice blocks.
    • Added freeze zones.
    • Added freeze death animation.
    • Added wave mechanic.
    • Added heat key and heat door.
  • Added trophies.
    • Added trophy for defeating Stratosfear.
    • Added trophy for End of the Line.
    • Added trophy for Light of the Sky.
    • Added trophy for Frozen Fortress.
    • Added trophies for specific badges.
    • Added the trophy room in the tutorial center.
  • Completely reworked Star Gates.
    • All Star Gates have the number of Stars required in the middle of the gate.
    • Most (All that were possible) of the Star Gates don’t teleport you anymore, allowing you to walk through them freely if you have the requirement.
  • Added 4 new badges.
  • Updated W1.
    • Added a new Yellow Star to W1.
    • Added a new Blue Star to W1.
    • Added more background decoration
  • Completely redid greyscale Maytown into a new area.
    • Redid the Red X dialog to fit this change.
  • Added some of the event framework.
  • Added Shadow in the Skies as its own option in the Star Index.
  • Powerup timers now automatically center.
  • Autosaving text has been moved to the bottom left.
  • Very slightly buffed assist mode.
  • Did not add pink star stop asking

V4.1

V4.1 - 5/27/23 - 155 Stars

  • Added a new Blue Star to W5.
V4.0

— MAJOR UPDATE - V4.0 - 5/13/23 - Controit’s Trials III - Prepared for Peril —

All of this text is under spoiler in case you wish to play this update blind, which is recommended.

This is the first update made by 2 people! Whilst I was still the lead for the update, Carl Lenn helped out a ton with this one.

This is the finale three-part update known as “Controit’s Trials”.

154 Stars

  • Added 2 new Bonus Levels, Ghost Pepper Temple, and Battery Mountain.
  • Added a ton of detail to the spawn area of Maytown.
  • Changed Jump Boost to Bounce Berry.
  • Added several Blue Stars.
    • There is now one per archive.
  • Added Blue Star Buttons.
  • Completely revamped the Star Index.
    • Changed the condition for the Red Star page of the Star Index to be having them unlocked by Blueband, not having 61 Stars.
    • Added Worlds page.
    • Added locking functionality.
    • Added icons for each Star type.
    • Added an icon for every page.
    • Added a requirement for each world to show up as locked.
    • Added completion percentage.
    • Moved current star count to the worlds page of the index.
    • Added completion percentage and star count turning golden at max stars.
    • Changed Secret Stars page color.
    • Added badge for max completion percentage.
  • Revamped W4 Archive.
  • Re-decorated W3 Archive.
  • Changed the coloring of Light of the Sky.
  • Added a new tutorial center entry about Stratosfear Mode.
  • Added cut down tree stumps all over W1.
  • Changed particle texture at Shadow Hill and added a rare chance for the particle to be a different color.
  • Fixed several typos.

V3.3

V3.3 - 4/30/23 - 143 Stars

  • Added a new Blue Star to W4.
  • Added 3 donation gamepasses.
V3.2

V3.2 - 4/24/23 - 142 Stars

  • Added a new Blue Star to W2.
  • Changed tutorial center dialogue.
  • Fixed several issues revolving 3.1 content.
  • Optimized the Ghost Pepper.
V3.1

V3.1 - 4/23/23 - 141 Stars

  • Added a new Blue Star.
  • Added a new powerup, Ghost Peppers.
  • Added a new powerup, Jump Boost.
  • Replaced the Trap Town train track’s dash peppers with a ghost pepper.
  • The Star Index can now scroll, all Red Stars are on one page now.
V3.0.2

V3.0.2 - 4/22/23 - 140 Stars

  • Changed Blue star buttons to be red, with Red stars.
V3.0.1

V3.0.1 - 4/22/23 - 140 Stars

  • Removed lava jumps from the cave section of Sugary Summit
  • Added a checkpoint to Light of the Sky.
V3.0

— MAJOR UPDATE - V3.0 - 4/22/23 - Controit’s Trials II - Light of the Sky —

All of this text is under spoiler in case you wish to play this update blind, which is recommended.

This is part two of a three-part update known as “Controit’s Trials”. This part is called “Light of the Sky”. It’s a smaller part.

140 Stars

  • Added a new area, Light of the Sky.
  • Added new story content.
  • Added both Bonus Content shops (Nothing yet, sorry!)
  • Revamped Tutorial Center (again).
  • Added other sign pointing to the Archives in Trap Town.
  • Changed end of Part I badge and Star.
  • Added new Yellow Star to World 4.
  • Added tons of Blue Stars.

V2.0.4

V2.0.4 - 4/8/23 - 129 Stars

  • Fixed the ability to jump into World 5.
V2.0.3

V2.0.3 - 4/8/23 - 129 Stars

  • Fixed festival red coins to only be 8.
  • Removed assist mode sound effects for now.
V2.0.2

V2.0.2 - 4/8/23 - 129 Stars

  • Actually, fixed Sand Archive’s Bonus Star.
V2.0.1

V2.0.1 - 4/8/23 - 129 Stars

  • Fixed Randal’s hat not appearing.
  • Quieted Stratosfear Sounds.
  • Fixed Sand Archive’s Bonus Star
V2.0

— MAJOR UPDATE - V2.0 - 4/8/23 - Controit’s Trials I - Archived Adventures —

All of this text is under spoiler in case you wish to play this update blind, which is recommended.

This is part one of a three-part update known as “Controit’s Trials”.

  • Reworked the 100 Star Gate.
  • Added dash peppers, an arrow, and a spring to the Train Tracks area of Trap Town.
  • Added a new area, The Archives.
  • Added 6 levels in the Archives.
  • Added a new Star type, Archived.
  • Added 7 Archived Stars.
  • Added tons of Blue Stars.
  • Adjusted a few Blue Stars.
  • Completely revamped the Tutorial Center and added Randal.
  • There are now 8 Festival Red Coins.
  • Added a new point, Controit.
  • Added new lore.
  • Made the hedges in Trap Town… Interesting.
  • Added tons of secrets in Trap Town.
  • Changed the geography of Trap Town and Maytown
  • Added a few songs back for Controit’s Trials and added a new song.
  • Adjusted Dash Pepper speed
  • Made World 3’s Volcano lava move up faster.
  • Stratosfear mode can now place platforms faster, and they recharge faster. However, they don’t last as long.
  • Added new Variant of Bug.
  • Fixed several typos.
  • Removed out of bounds Blue Star.
  • Adjusted text when getting Blue Stars.
  • Made several optimizations.
  • Added 3 more badges.
  • Increased max players per server to 30.
  • Much more that I forgot to log.
  • Stressed out a ton the day before release.
  • Published update.

V1.9.2

V1.9.2 - 3/19/23

  • Added more detail to out of bounds Maytown.
  • Adjusted “A Winner’s Game” Dialog.
  • Added some more secrets.
  • “A Winner’s Game” is now the last Star in the Star Index for Trap Town.
V1.9.1

V1.9.1 - 3/15/23

  • Added back the mute button and music credit.
  • Added a single song, Emerald Terror from Homestuck.
V1.9

V1.9 - 3/13/23

  • Added a new bonus star to W5.
  • Adjusted the Picnic dialog in Trap Town.
V1.8

V1.8 - 3/12/23

  • Added a new bonus star to W1.
  • Adjusted Trap Town and Maytown even more.
  • Changed the name of a Trap Town star from “Back of the Line” to “Sewer System”.
V1.7

V1.7 - 3/11/23

  • Increased max players per server to 15 from 14.
V1.6

V1.6 - 3/11/23

  • Added new bonus star to Vintage Voltage.
  • Adjusted geography of Trap Town and Maytown some more.
V1.5

V1.5 - 3/7/23

  • Adjusted Star Index world unlock thresholds to fit with the current Star Gate values.
V1.4

V1.4 - 3/7/23

  • Relocated a Star in Maytown.
  • Dramatically changed the landscape of the mountains on the border of Trap Town. Will change them more in the future, trying to make Trap Town feel more landlocked.
V1.3

V1.3 - 3/5/23

  • Fixed End of the Line star not showing up as found in Star Index when it was obtained.
V1.2

V1.2 - 3/5/23

  • Increased maximum players in each server to 14, from 10. Last update’s experiment went well, so I decided to push it a little further.
V1.1

V1.1 - 3/5/23

  • Increased maximum players in server to 10, from 6. Part of a experiment, if nothing goes wrong, will further increase.

More was added before this, however those updates weren’t given version numbers or patchnotes.

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