Advertising Campaign feedback for a themed obby? [Advice needed]

Hello, so as the title suggests i’d like feedback/advice on if I should go about doing what I am about to do.
Note that I am pretty confident in what I am going to do with regards to this ad campaign, however let me give you the detailed run down.

Back in January 2021 I made an obby to test the waters of Roblox to see if it could turn into a viable business with a couple games running.
The obby was designed to be scary as I myself really like horror themed stuff. (There were very loud noises, growls, there were actual monsters and somewhat jump scares in the game.)

There were other issues that caused the game to not be great and it stood around 7 mins average playtime which isn’t great.

However it wasn’t my primary focus.

Lately though, due to seeing a friend get into 3 different sorts with a low budget of around 50k in ads, it had me thinking and remotivated me into completely revamping my obby.

It is now 1000 times better, no longer scary ((which proved to cause a lot of players to leave on levels of scary noises or monsters visible))
It’s rebranded and redesigned to be friendly to players as well as, it’s no longer 12k parts, but 7k meshes ((using instancing so that performance is A LOT better.))

It now has a story, multiple cutscenes and interactive obstacles where you push various buttons to turn off lasers and stuff. It has an evil villain in it that ends up turning into a boss fight on the last level being 54. The levels are designed not to be hard insanely like it used to be, as well as made them kind of long to get a higher average playtime.

Overall everything in the game is a lot better.

My plan? I’m honestly thinking of doing 50k sponsors daily for 8 days. ((I have 450k Robux.))

My aim? Well honestly I’m just trying to possibly get into the obby sort? Platformer sort? Up and coming sort? Adventure sort?

When compared to other games on that sort obby wise, my game has the same stats or a bit better (not trying to talk anyone’s game bad just adding to my reasoning of doing this.)

Worst case scenario I’d hope for atleast 400-500 players consistent without ads.
The game currently holds 100+ players on week days without ads.

Sponsors do way better for me on this as it is completely optimized for mobile/tablet players.

What are your thoughts on this? Thank you so much for reading.

**This is the game, it has a small update on it when we first decided to revamp it, we did over 18 levels and removed monsters/jump scares and fixed a lot of issues. It has then showed quite an improve in average player count and average playtime. **

It is around 9mins+ avg playtime. Which is PRETTY solid for an obby.

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