Hi everyone, I’m looking for some input on how to best implement a mechanic for my game. Basically, I want the player to be able to pick up a variety of objects (let’s say specific parts or meshparts) in the game world with a key press (or button on mobile) and then carry it around with them until they decide to drop it or throw it at something/some other player.
What do you think would be the most efficient way to program this? How do I best make it look like the player avatar is holding the object in front of them? I just need a general pointer towards which tools/services I should use for these problems, writing the script should be no issue after that.