Advice on Making My Game Better

Hey developers!
I have a game called “Minute Mayhem” that I update weekly. However, the game isn’t doing all too well and it usually sits at 0 concurrent players. I’ve poured hundreds of thousands of Robux into sponsorships, but it usually crashes back to really low numbers 20-30 minutes right after it skyrockets from the sponsorships. How would I go about making my game better? Thank you for your time!

https://www.roblox.com/games/14811763495/Minute-Mayhem

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How long do you run sponsors for?

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The game has no tutorial. Your demographic is little kids, therefore they don’t read the description.
There’s a few parts in the game that aren’t even that well scripted such as the ‘Nextbot’ spawn-killing you.


The game needs more work. To say the least.

Quoting @goldenguy9 who points this out:

As he said: ‘Dead players can’t spectate or anything, and are left bored in the lobby.’
This applies to new players as well. New players should be able to spectate the matches’ players.

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one quick note is that minigame events like backrooms and red light green light dont tp new players, so they’re just left waiting for a minute. Similarly dead players can’t spectate or anything, and are left bored in the lobby.

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I used to run it for for 3 days during Friday and the weekend. But recently I’ve been running it for 10 or more days.

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I’ll definitely work on a spectate feature, thank you!

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I’ll definitely work on the AI system on the Nextbot so it doesn’t target players who spawn and have a forcefield. As for the tutorial, there should’ve been a tutorial GUI when first loading into the game if you’re a new player.

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I didn’t get one.
Also, you can just @ and quote everyone in one post instead of clogging the page. Heads up.

Right. I’ll keep that in mind, thanks!

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