Aero Game Framework referencing Issues

I want to reference profile service from a module

Here is the Profile cache module

local Players = game:GetService("Players")
local cachedProfiles = {}
local ProfileService = self.Modules.ProfileService
local CashRates = 10
local saveStructure = {
	Wins = 0;
	Coins = 0;
	Inventory = {"Default"}
}


local PlayerProfileStore = ProfileService.GetProfileStore("PlayerSaveData", saveStructure)

local function PlayerDataLoaded(player)
	local profile = cachedProfiles[player]

	local folder = Instance.new("Folder")
	folder.Name = "leaderstats"
	folder.Parent = player

	local Wins = Instance.new("IntValue")
	Wins.Name = "Wins"
	Wins.Value = profile.Data.Wins
	Wins.Parent = folder
	
	local Coins = Instance.new("IntValue")
	Coins.Name = "Coins"
	Coins.Value = profile.Data.Coins
	Coins.Parent = folder


	spawn(function()
		while true do
			local profile = cachedProfiles[player]

			if profile ~= nil then
				Wins.Value = profile.Data.Wins
				Coins.Value = profile.Data.Coins
			else
				break
			end

			wait(0.1)
		end
	end)

	spawn(function()
		while true do
			local profile = cachedProfiles[player]

			if profile ~= nil then
				profile.Data.Coins  = profile.Data.Coins + CashRates
			else
				break
			end

			wait(5)
		end
	end)

	print(player.Name .. "'s data is loaded")
end

local function PlayerAdded(player)
	local profile = PlayerProfileStore:LoadProfileAsync("Player_" .. player.UserId, "ForceLoad")

	if profile ~= nil then
		profile:ListenToRelease(function()
			cachedProfiles[player] = nil
			player:Kick("Your profile has been loaded remotely. Please rejoin.")
		end)

		if player:IsDescendantOf(Players) then
			cachedProfiles[player] = profile
			PlayerDataLoaded(player)
		else
			profile:Release()
		end
	else
		player:Kick("Unable to load saved data. Please rejoin.")
	end
end

for _, player in ipairs(Players:GetPlayers()) do
	spawn(function()
		PlayerAdded(player)
	end)
end

Players.PlayerAdded:Connect(PlayerAdded)
Players.PlayerRemoving:Connect(function(player)
	local profile = cachedProfiles[player]
	if profile ~= nil then
		profile:Release()
	end
end)

return cachedProfiles

I required the profile service module and It seems I’m referencing the module wrong. How do I reference it right here is my explorer I require the module is DataService: