Aero or Knit? (or something else?)

Hello, I recently started developing with Rojo and whilst following a tutorial I was directed to use a tool called AeroGameFramework, I started using this tool and now that I have gotten used to it and done some work on my project I have seen numerous topics pointing me to use a framework called Knit. My question for all of you reading this topic is:

  1. Is it worth me switching to knit (or something else?)

  2. I like the way AGF is and how it works and noticed Knit does not function like that, is there a way to make it function as so?

  3. How would I transfer from AGF to Knit? (I use some of the included AGF modules like Fade as well.)

Thank you for reading and your answers, have an awesome day!

Allo salem??‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌‌