I want to have an area where you can earn money every x seconds without having to move.
I can only find scripts where you have to move.
For example this one:
local ting = 0 --debouncer
if ting == 0 then --debounce check
ting = 1 --activate debounce
check = hit.Parent:FindFirstChild(“Humanoid”) --Find the human that touched the button
if check ~= nil then --If a human is found, then
local user = game.Players:GetPlayerFromCharacter(hit.Parent) --get player from touching human
local stats = user:findFirstChild(“leaderstats”) --Find moneyholder
if stats ~= nil then --If moneyholder exists then
local cash = stats:findFirstChild(“Bloins”) --Get money
cash.Value = cash.Value +4 --increase amount of money by the number displayed here (500)
wait(20) --wait-time before button works again
ting = 0 --remove debounce
Sorry for the late response I wasn’t home. If you can’t figure it out I think it’s best to go with Zone+ as it is the easiest to use. First of all, you should require the module
local ZonePlus = require(script.Zone) --//The text in the bracket should be the path to your module.
After that, you should continue with creating your zone. You can set a placeholder part for the module to use when creating the zone.
local Container = workspace.ContainerPart --//This should be the path to your placeholder part.
local Zone = ZonePlus.new(Container) --//This creates the zone
Now we should get the players entering and leaving the zone, and we should store the information we have in a dictionary. There might be other more efficient ways to do this but this is what I prefer at the moment.
Now that we have all the players within the zone, we can go ahead and create a loop that gives them money.
while wait(20) do --//The number in the brackets should be the time the player has to wait for coins
for player,_ in next, Players do
local Stats = player:FindForChild("Stats")
if Stats ~= nil then
local Cash = Stats:FindFirstChild("Bloins")
Cash.Value += 4
I don’t understand what you are saying, I have a block where when you enter I have a script that gives you money every x time, but you need to move, because otherwise it doesn’t give it to you.
So I don’t want you to need to move.
I can’t understand your scripts, isn’t it enough just to have a script in the block?
Here I attach images for a better understanding: