So basically after the latest update, this code block should not throttle:
local shouldBeConst = 1;
consider:that(shouldBeConst):shouldbe("constant" or consider.constant);
-- Throttles hard and crashes studio.
int main(void) {
mfd::consider* consider12
while (!consider12) return 0;
unsigned char* shouldBeConst = new unsigned char(1); // mov byte ptr [REG-0x2],0x1
consider12->that(shouldBeConst)->shouldbe('constant' || consider12::constant); // call ADDR; mov _consider.__cache (ADDR),byte ptr [REG-0x2]
}
Yet it throttles now, any ideas put them below