AgentCanJump not working?

Hello, I have this really weird behavior on PathfindingService of AgentParameters
AgentCanJump for some reason is not working as intended… I tried to turn it off.

local AgentParams = {
AgentCanJump = false,
}

when I tried to generate a path it still tries to navigate on a jumpable object resulting in a stuck scenario.

Hoping to get some insight about this if it’s replicable for others. Unless this is a bug.

Edit: I tried using @tyridge77 pathfinder plugin comparing his results on turning on and off his AgentCanJump.

My result:

It even breaks tyridge77 pathfinder…? hoping it’s not a bug for his plugin too.

In my opinion it’s a huge issue as it breaks my current game. TRESPASS [ACT III] - Roblox

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My plugin just queries the results from pathfindingservice , it doesn’t do anything more, so definitely seems like a roblox issue

Would like to have a Roblox dev response to this issue… it’s really annoying.

Update: Pathfinding has been fixed AgentCanJump is now working as it intended to be.

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