Hello, I have this really weird behavior on PathfindingService of AgentParameters
AgentCanJump for some reason is not working as intended… I tried to turn it off.
local AgentParams = {
AgentCanJump = false,
}
when I tried to generate a path it still tries to navigate on a jumpable object resulting in a stuck scenario.
Hoping to get some insight about this if it’s replicable for others. Unless this is a bug.
Edit: I tried using @tyridge77 pathfinder plugin comparing his results on turning on and off his AgentCanJump.
My result:
It even breaks tyridge77 pathfinder…? hoping it’s not a bug for his plugin too.