AgentJumpHeight ignored

The AgentJumpHeight is ignored by NPCs. This issue may stem from ScaleTo() conflicting with AgentJumpHeight.

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Expected behavior

The NPC should find out that the path should be impossible due to their jump height being lower than the default jump height.

A private message is associated with this bug report

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Where did you find AgentJumpHeight? It doesn’t seem to be a documented parameter:

I have been mysteriously tagged in this post, but for what purpose I don’t know as it seems to have been edited away.

From my understanding, AgentJumpHeight is not part of the agentParamters, and the user is getting it confused with AgentHeight.

While I have spoken to people on the PathfindingService team and discussed adding an AgentJumpHeight parameter, they haven’t confirmed it’s addition yet.

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This is odd, I apologize for the mistake. I must have written it down once, and autofill has been making it seem like a real thing after all of this time. This may be a useful feature down the line, and I apologize for the misunderstanding.

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