My AI Character Chat game is in Beta and I am seeking advice on how I can give it front-page potential.
General advice - How can I improve the game?
Would the game be more popular/fun if I made it so players unlocked AI Characters as they played?
How should I market the game?
Don’t be afraid to be harsh or straight to the point, I am only looking to improve my game. Answers can be specific or general, I just want to get a better idea of what I need to do to turn this into a popular game.
I think you can make a prompt can be made to score emotions based on the dialogue, and attempt to use the Emotion Wheel to more accurately quantify and categorize emotions.
Based on the dialogue and emotions, some actions should be taken. For example, if the emotion wheel scores the emotion as ‘exciting,’ the character can follow the player with affirmative follow-up sentences, or if the emotion score reaches extreme anger, the character could push the player, causing them to ragdoll.
Additionally, the anger level should temporarily decrease, and as neutral dialogue increases, the emotion value should gradually approach the character’s baseline emotional state. Of course, this baseline is not fixed. If the character is dramatic, their baseline emotional state can change according to the backstory and the triggered dialogue content."