Aiming problem - Fe gun kit

Hey, I making a FPS game, and whenever I aim (when rightclicked), It doesn’t get aligned with the aim point in the gun. BTW I am using the new edited Fe gun kit by bluric_64bit. I have tried everything, any help would be appricated.

Current output:

As you can see the white circle (crosshair) is not aligned with the aim point of the gun.

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Can someone help me? I really need help

Try moving the gun and hands using CFrames

I did but, the error still remains

Did it move atleast a bit though? Maybe a little adjustment could help.

It did, but it is as if the gap between the crosshair and the aim point didn’t change.

Thats weird, maybe the gun and the point itself are connected?

I tried tweaking the values of the offset of the gun itself, and the offset of the aim. But it still didn’t work

Try checking if the gun is tilted, maybe its tilted.

This is the script (module script) of the offset of the gun:

return CFrame.new(0.85, 0, 0.3)

This is the script (module script) of the offset of the aim:

return CFrame.new(-0.85,0.3,0) * CFrame.Angles(0,math.rad(-1),0)

No, it isn’t. and I don’t think that would be the problem

Yeah I’m having the same issue with it as well, using the offset works, but only for a certain distance.

Did you ever find a fix for this?

Yes, i did eventually fix this. But I don’t remember how tho.