Meant2Win
(ItsAbby)
February 14, 2022, 11:01am
#1
Hey, I making a FPS game, and whenever I aim (when rightclicked), It doesn’t get aligned with the aim point in the gun. BTW I am using the new edited Fe gun kit by bluric_64bit. I have tried everything, any help would be appricated.
Current output:
As you can see the white circle (crosshair) is not aligned with the aim point of the gun.
2 Likes
Meant2Win
(ItsAbby)
February 14, 2022, 11:58am
#2
Can someone help me? I really need help
Try moving the gun and hands using CFrames
Meant2Win
(ItsAbby)
February 14, 2022, 12:01pm
#4
I did but, the error still remains
Did it move atleast a bit though? Maybe a little adjustment could help.
Meant2Win
(ItsAbby)
February 14, 2022, 12:04pm
#6
It did, but it is as if the gap between the crosshair and the aim point didn’t change.
Thats weird, maybe the gun and the point itself are connected?
Meant2Win
(ItsAbby)
February 14, 2022, 12:05pm
#8
I tried tweaking the values of the offset of the gun itself, and the offset of the aim. But it still didn’t work
Try checking if the gun is tilted, maybe its tilted.
Meant2Win
(ItsAbby)
February 14, 2022, 12:11pm
#10
This is the script (module script) of the offset of the gun:
return CFrame.new(0.85, 0, 0.3)
This is the script (module script) of the offset of the aim:
return CFrame.new(-0.85,0.3,0) * CFrame.Angles(0,math.rad(-1),0)
Meant2Win
(ItsAbby)
February 14, 2022, 12:16pm
#11
No, it isn’t. and I don’t think that would be the problem
Yeah I’m having the same issue with it as well, using the offset works, but only for a certain distance.
Did you ever find a fix for this?
Meant2Win
(ItsAbby)
March 18, 2023, 12:18am
#14
Yes, i did eventually fix this. But I don’t remember how tho.