Hi, im trying to make a game look like soulshatters but i have a little problem about dash system
these questions:
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What do you want to achieve?
I want to make a dash system without bodyposition, because bodyposition will keep you stay on the air while dashing -
What is the issue?
Im trying to make dash system by using AssemblyLinearVelocity But Air Dash Is Longer Than Ground Dash ALOT (i didnt record the video sorry) -
What solutions have you tried so far?
I was looking for another ways to make dash system like soulshatters but it wouldnt work
https://streamable.com/hrgs7l
The game that im trying to make it look like ^ (sorry if the video was lagging at start)
They’s game air dash still longer for abit but its okay
Please remember that i dont want to use bodyposition
I will be back tomorrow!