Great! I want to say about the similarity of the model with the drawing, also I want to say about the engine. It is looking good , but the yellow marking inside is uneven. I’ll give 8,5 out of 10 to this model because it is unfinished, but the main base is looking good. It would be nice if you add engines, flaps, chassis and etc… Good luck!
It looks pretty good.
I built an F4U Corsair a few years ago out of Parts and Wedges, then tried to make it a Union, but that just turned into a horrible mess.
That’s where I learned how to use Blender to make it a MeshPart.
Meshes are sooooo much cleaner and easier to use than Unions, and you have less of a chance of getting the angled/shadowed surfaces showing up like you get with Unions.
Why wouldn’t you use a Mesh. You can take your Union and export it to Blender, then clean it up there.
Like I said, it’ll be a lot smoother looking, and you’ll probably get 1/3rd the amount of Tris than in the Union, which will help performance.
This is true, however i will lose my benifits for switching to mesh. And i find mesh to just be annoying too smooth like a plastic toy. I dont get lags on my unions or excessive tris because i know a way to optimizing the unions even thought the weird shading is not like majorly a biggest concern in the mean time since the project is barely done. Currently the place file size is only at 878kb, If it was union v2 then… thats a different story.