Aircraft HUD angle indicators/scrolling attitude indicator


see those bars with the numbers beside them at the center of the screen? those are what i’m talking about, they represent degrees. if you pitch up, the whole thing moves to show what angle your plane is relative to the horizon.

i was thinking like screenpointtoworld and have parts at angles relative to the aircraft, but i’m using surface GUIs so i’m not sure. any help is appreciated

in a loop, make gui clip descendants and make the gui position’s Y scale to be the screen part’s lookvector y. remember udim 2

no clue why no replies earlier lol

I want that gui too lol, what does each part do in real life?