I was making and updating Roblofield 1, and then I asked myself why don’t make some cool guns/viewmodels. So I grabbed my piece of knowledge and started animating. Sadly I couldn’t animate reload animation [too hard], so I will add it in future patches.
You can test/play the game to see if It’s good. The weapon is AK12. Rate the animations. Gun model: WB Credits.
It seems at this point you have only animated the first-person holding animation. Not counting the reload animation and considering that this is a first and third person game, it seems you are missing a third person holding animation, first and third person aim down sights animations (if these are relevant to your game), and a recoil animation (also only if relevant). Not to be rude, but if all you have to show is a static first-person holding animation, you may want to work a bit more before posting to the DevForum.
Regarding the animation you finished; there are no obvious problems with it. It seems fine.