Hello, I am trying to use the align orientation constraint to make a part rotate to an angle, but it doesn’t work e.g:

`game.Workspace.rotPart.AlignOrientation.CFrame = CFrame.Angles(math.rad(0),math.rad(80),math.rad(0))`

to rotate 80 degrees on the Y axis.

I have it in one attachment mode with rigidity disabled but a strong enough force that it can rotate it.

What am I doing wrong?