Alignment keys are able to be used when setting CameraType to Scriptable

I’ve encountered this issue today when working with my project.
If you set the CameraType to Scriptable, the player is be able to use alignment keys (< and >) to rotate their camera, even though the camera is intended to be fixed in one place.


Does anyone know how to prevent this from happening?

Are you testing in studio? I’m pretty sure roblox removed that feature a while back and instead started to replace it with other features (like the emote system). Try testing in a live server and see if the results are still the same.

1 Like

ah ok, i understand now
i’ll check it in a game, thanks

I just tested it in-game and it’s exactly what you said. Thanks for making it clear.

No worries! Goodluck with your project.