So I’m using attachements for my pet following system and I have to use AlignPosition and Orientation, they work completely fine but its too fast following the character, I realise its because the pet is stuck to the attachment that is part of the character but theres a property of AlignPosition (Responsiveness) which I tried to lower but although its at 5 it is still following too fast, any ideas on how I can make it even lower?
Is RigityEnabled set to false? If it’s set to true then the solver reacts as fast as possible to align the two attachments which ignores the Responsiveness property.
I already made everything using attachments, I was going to use BodyPosition at first but then I thought about it and just wanted my pet following to be different from the others
RigitEnabled is already set to false.