This has only recently become an issue, but all Unions and Meshes I see are defaulted to Automatic Renderfidelity, (maybe it has always done this, but just now the models are actually becoming low quality)
Is there a way to automatically always set it to precise?
Its possible to use a forloop that loops throught all the meshes individually and sets them to precise, but Iām not sure why its not saving when you manually set it to precise.