Context:
Around a Year ago I made a Module Script that Contained (almost) all of the services in roblox studio.
Use:
The way it worked was you would Insert the Module into the workspace and then in any other Script or Local Script you would wright this:
local Services = require(workspace.Services)
and then after you could use any of the services within the script (except for “NetworkClient” and “NetworkServer”) to do what you need to within any script by typing afterwards:
Services.Teams --For Example
Even though some of the services are Outdated and Unusable such as “AdService”, you still have the ability to use any of the current working services from any script.
My Question to Developers:
Even though you could manually write:
local [SERVICE_NAME] = game:GetService("[SERVICE_NAME]")
I am wondering if anyone would find this Module helpful or unnecessary to use.
- Yes
- No
- It heavily depends on what I’m coding
0 voters
If there are any ways to improve it, then you can let me know. I personally haven’t used it that much since I almost forgot about its existence