I didn’t touch anything in my game pertaining to sounds recently, but now when I join http://www.roblox.com/games/54865335/UD-Westover-Islands-MORE-BUG-FIXES, every single sound in the game plays at once and then never stops. The local log shows these errors upon joining, I’ve not seen these before.
I’ll stay in my current server that’s having the repeating sound issue in case you want to find it specifically. I’ve set my follow settings to allow everyone.
Joined this place just now, and got the errors.
Also, is this what’s making my place load slower than usual? I usually never see the terrain loading before my custom loading screen appears.
Can you post the errors you see? They should only be server errors.
FYI, the updated sound code will print errors in several cases where the old code did not. Specifically setting the SoundId of a Sound object to an invalid/unaccessible value.
Not sure if this is related to this bug but, recently the sounds for me are playing weird. For example, when putting a sound in StarterGui, instead of playing in background like always, now it plays from a range until you go away from a certain distance and stop hearing it.
The place I mentioned earlier ended up having issues in a new server. There’s battle music whenever you battle a Pokemon, and it doesn’t start anymore when the battle begins. It starts sometime later, but not immediately when the battle begins like it used to. Maybe it only starts working when it ends up looping?
Repro steps: Join game, go through tutorial if you haven’t, and then run around in tall grass until you encounter a wild pokemon. Battle music won’t start playing until after a while.