Hey all,
I was wondering if there was a way I could make some teams not be able to kill other teams if you’re on that team. Like being an ally sort of team system. Can anyone do this or help me do this. Thanks from John.
Hey all,
I was wondering if there was a way I could make some teams not be able to kill other teams if you’re on that team. Like being an ally sort of team system. Can anyone do this or help me do this. Thanks from John.
Just to clarify, are you asking for a reverse anti-team-kill script?
You should move this to Scripting support
if TargetPlayer.Team ~= AlliedTeam then -- If target is not on an allied team then
print("Enemy team. Attacking")
else
print("Player is on an allied team")
end
Place this wherever you are damaging the target player.
^^ Please move this to #development-support:scripting-support
Well yeah you can’t kill some teams.