Allow Attachments to be parented anywhere (as a stationary world-space point)

Another thing I’d like is to be able to parent attachments to attachments. I ran into an issue with a car chassis I worked on where I wanted to realistically simulate axle offset, yet it turned into a mess since I had to code the offsets instead of having them update automatically.

Another example I can think of is applying force at different points while also keeping them at a common base offset.

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