Allow for images on localhost / 127.0.0.1 in Studio

As a Roblox developer, it’s too hard to add locally hosted images without uploading to Roblox.

I think this could benefit everybody (especially plugin devs). It wouldn’t work on the main client (obviously) but just being able to access my locally hosted images would be amazing.

10 Likes

Wouldn’t rbxtemp IDs fix your issue?

1 Like

I’m talking about http in this case, not a local file.

rbxtemp IDs require you to upload the file, and if I’m not wrong, locally hosted images does not require you to upload the file

1 Like

Rbxasset requires you to upload it, rbxtemp is generated by the File instance which doesn’t publish the file as an asset

It’s only obtained by StudioService:PromptImportFile(), There is the Array variant but it requires some looping or indexing

You can do this already sort of if you open the Roblox content folder then the textures folder you can put stuff in there then use this url: “rbxasset://textures/(your texture filename here)”

You can also use the other content folders if you change the textures at the start of the url for another content folder.

1 Like

I’ll clDify this in the post because people seem to be confused.

I am talking about images over http, not images saved to a hard drive.

3 Likes