Allow me to delete script that's "edited" if I'm the editor

As a Roblox developer, it is currently too hard to delete a script that I am deleting after a quick run or demo of something.

In a game I’m working on with team create, I usually make demo scripts for new datastores added, GUI, etc. However, once I finish, I want to delete them afterwards, current behavior makes me exit, and cut afterwards. Add a setting (default: false) so the editor can delete the script if they’re editing it while it’s open.

If Roblox is able to address this issue, it would improve my development experience because I wouldn’t have to exit and delete it after I am done editing it (default behavior), and cut while inside of the script.