Currently, Snap to Grid properties in Roblox Studio are read-only, preventing plugins from adjusting grid size, rotation, and movement increments. I propose making these properties writable within the plugin settings API.
Why?
- Enables custom snapping presets and dynamic adjustments.
- Improves plugin functionality and workflow efficiency.
- Allows advanced placement tools to modify snapping on the fly.
Proposal
- Expose Snap to Grid properties as writable in the plugin API.
- Allow plugins to modify them dynamically during a session.
Conclusion
I would love to make a plugin like that can Update the Snap to Grid on the fly, like some other Game Engine Editors. Current I cannot do this. This would let me have other Top Bar Tabs open, with out having to open the “Modelling” Tab every single time to update a snapping property, and to check what the current property is set at
Let me know your thoughts.