Allow Plugins to Access all Grid Snapping Properties

Currently, Snap to Grid properties in Roblox Studio are read-only, preventing plugins from adjusting grid size, rotation, and movement increments. I propose making these properties writable within the plugin settings API.

Why?

  • Enables custom snapping presets and dynamic adjustments.
  • Improves plugin functionality and workflow efficiency.
  • Allows advanced placement tools to modify snapping on the fly.

Proposal

  • Expose Snap to Grid properties as writable in the plugin API.
  • Allow plugins to modify them dynamically during a session.

Conclusion

I would love to make a plugin like that can Update the Snap to Grid on the fly, like some other Game Engine Editors. Current I cannot do this. This would let me have other Top Bar Tabs open, with out having to open the “Modelling” Tab every single time to update a snapping property, and to check what the current property is set at

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Let me know your thoughts.

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