As a Roblox developer, it is currently too hard to quickly know which third-party assets are used in the game.
Through Toolbox, I can insert various third-party assets.
In the script, I can reference other 3rd party assets.
If Roblox is able to address this issue, it would improve my development experience because it would be important to have a list where I can quickly keep track of which 3rd party assets are currently being used in the game.