As a Roblox developer, it is currently IMPOSSIBLE to reset an object’s orientation.
My script is based on the current object orientation.
For example, Orientation.Y = 0
is pointing to the “east”, Orientation.Y = -90
is pointing to “south”, and so on…
Sometimes I have a huge work drawing an object and then realize that the orientation was wrong. Then, I have to change the orientation in Blender, export again, import again in Studio, etc…
And, if the object was created inside Studio, I can’t do anything!
(Blender has an “Apply” option for this).
If Roblox is able to address this issue, it would improve my development experience because this will reduce a lot of work in other applications, unnecessary exports, and imports (and solve an impossible problem if the object was created inside Studio).