As a roblox developer who has a ridiculous amount of plugins and uses all of them, it’s way too hard to efficiently get to the plugin I need.
Organizing plugins using plugin toolbars is completely impractical and a non-solution in most cases, because most developers who have tons of plugins don’t write every single plugin themselves, and in order to properly organize them this way we would have to download and then rewrite every single plugin in order to organize them…
For this same reason, we can’t always use plugin shortcut binds because not all developers support them and when you have 50+ plugins using binds to navigate to them is also completely impractical
Quick Open Actions is a nice improvement, because it allows us to activate pluginbuttons by searching for them
However, this still involves typing out the plugin names and can be quite tedious and is still not very workflow efficient.
There are much better ways to do this, but I understand roblox can’t just quickly whip up a complete overhaul of how plugins can be organized.
Thus I propose a solution: Give us API to return a list of all pluginbuttons(with potentially a new class that can be made by plugins to use the same functionality without having an actual visual button), and give us API to activate/deactivate them.
Exposing a pluginbutton’s icon would be helpful too for creating our own visual representations of them
This relatively simple feature would give developers much more power , enabling us for example to
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Easily create a layered pie menu like you see in some softwares to get to the plugin we want
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Create any other plugin widget that allows us to assign pluginbuttons to categories and organize/navigate to them efficiently
It’s not a perfect solution, but it’s something much better than what we currently have