As a Roblox developer, it is currently too hard to use the economy analytics provided to you by Roblox, as there is no way to effectively wipe the previous data.
In my game, I have ways to give myself currency to test things out/etc. And so every time I play, I can just give myself infinite currency to test whatever I need/etc. Problem is, this then gets kept in the analytics
And so it thinks there’s trillions upon billions of coins sitting in my game, which don’t actually exist anymore…
Having the ability to wipe these from the analytics would make it much clearer to see how much currency actually exists within the game.