The inserted free model from Toolbox should appear in Explorer and be selected.
No ToolboxTemporaryInsertModel should exist.
Actual Behavior
The inserted free model from Toolbox appears in Explorer, but is not selected.
Also, a model named ToolboxTemporaryInsertModel is inserted into Explorer.
Workaround
Drag and drop the model into the world instead of clicking to insert it.
Issue Area: Studio Issue Type: Other Impact: Moderate Frequency: Often Date First Experienced: 2022-10-12 00:10:00 (-07:00) Date Last Experienced: 2022-10-12 00:10:00 (-07:00) A private message is associated with this bug report
I am still experiencing this issue with some free models I insert.
EDIT: This is severely impacting my development experience.
Even some of my own models from my inventory are creating ‘ToolboxTemporaryInsertModel’ when I insert them from Toolbox. Furthermore, the model I inserted is not pre-selected, so I have to find it in Explorer in order to select it.
Again, this does not happen for all models I insert from Toolbox for some reason. Only some.
This is only happening for Models (not images, meshes, audio, etc.)
I am now experiencing that some Models will not even insert into Studio from the Toolbox.
For those, the insert button does nothing.
Instead of inserting, it inserts an empty model named ‘ToolboxTemporaryInsertModel’
This happens to me too, instead of clicking on the model in toolbox and inserting it, you could drag it to the workspace, this worked for me. Hope this helps
Yeah, I’ve been having the same issue. I saw that a ROBLOX staff said that the issue was reverted but I’m still experiencing this. It’s even more annoying with this bug because, if I have a script in any of my models that I’m re-using like perhaps a GUI I’m planning to edit from an older game I worked on, it doesn’t automatically highlight in the Explorer and I have to manually look for it. This is a massive issue for larger games as I have to spend about a minute or more looking for it. Is there a way to revert this or is the bug still relevant?
Edit: See response below, it shouldn’t be an issue when you restart Studio
Not relevant anymore
Hey @Machinezy and everyone else in the thread, thanks for letting us know. Can you do the following:
Try inserting the asset that didn’t work again
Let me know if it works? If it doesn’t insert, reply with the asset ID as well as your Studio version (You can find the Studio version under File → About Roblox Studio)
Another fix has been made. please close and reopen studio. This issue has been tracked internally and we are working on a long term fix. Our apologies for the difficulties that has caused.