This is R15
when I change the rotation of LowerTorso.Root.C1 the animation does some weird things
What is happening: (first few seconds is with no rotation)
What i want: (first few seconds is with no rotation)
the only way I got it to work was to change the humanoid rigtype to R6 but I don’t want to do that, due to the fact that it breaks other things in my game. (i could be wrong but I believe this problem only popped up with the removal of Workspace.AnimationWeightedBlendFix).