I’m not sure if that’s the actual category for that, but if it’s not, please notify me so I can move out this thread.
So, from now on, I’ve been using Discord webhooks to do some “game logging” stuff. I just found out that using Discord webhooks to do game logging and error logging isn’t allowed and can lead to a termination of someone’s Discord account.
I do not want to risk, so I was wondering if anyone knew an alternative to Discord webhooks to do game logging stuff (I already know one for error logging). If possible, it would be nice if that alternative is free, easy to use, and accessible on mobile.
I’ve already made researches, couldn’t find anything great.
Thanks in advance! 
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Trello is a popular one, a lot of games use it. I personally don’t really like Trello however and would rather set up my own webserver to log errors out-of-game.
I’m not really sure of anything other than Trello which has an already existing Roblox Module for interacting with the API/is as simplistic as Discord webhooks.
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If you can get a webserver, or can use Glitch, you can use JavaScript (or your preferred language, Glitch only supports JS or PHP though, JS would be better) to set up your own form of error logging using JSON/SQL or something else then display it minimally onto a website.
Of course, seeing as Glitch is free, there’s some limits, which are good for a free service, but might make your thing slightly more difficult (unless you pay to unlock less restricting restrictions).
4k requests per hour as well as space limitations. Meaning if you plan on logging >4k errors per hour you can’t, depending on how much space you DO end up using (200MB is the limit) you may need to handle deleting older data too. If you do end up wanting to do this, I highly suggest reading about Glitch’s Limitations.
Discord logging cannot get your account terminated unless you exceed the API limit.
Ex: having chatlogs in-game with an increasing game flow of player chatting at the same time in every server.
as they said, they plan on mass logging