as I said in the topic, this won’t work because game.CreatorId always returns 0 in roblox studio. Doing this throws the error along the lines of HTTP Error 400 bad request
It will work if the game is published (works for private and public both) otherwise technically the game has no creator on Roblox, so it would return 0 or an error
That’s so strange, it wasn’t working for me no matter what I changed. Is your studio game published? Are you running that code on the server during a playtest?